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Ready Player One

Author: Ernest Cline
Publisher: Crown
ISBN: 030788743X
Size: 59.56 MB
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Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)

Ready Player One

Author: Ernest Cline
Publisher: Broadway Books
ISBN: 0307887456
Size: 23.73 MB
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Nominated as one of America’s best-loved novels by PBS’s The Great American Read The worldwide bestseller—now a major motion picture directed by Steven Spielberg. In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.

Ready Player One

Author: Ernest Cline
Publisher: Broadway Books
ISBN: 0307887448
Size: 80.75 MB
Format: PDF, Kindle
View: 3010
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Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)

The Art Of Ready Player One

Author: Gina McIntyre
Publisher: Insight Editions
ISBN: 9781683832096
Size: 11.32 MB
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Discover the captivating art of Steven Spielberg’s Ready Player One. Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery. Directed by Steven Spielberg and based on author Ernest Cline’s internationally best-selling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most exciting films of 2018.

Armada

Author: Ernest Cline
Publisher: Broadway Books
ISBN: 0804137269
Size: 21.14 MB
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From the author of Ready Player One, a rollicking alien invasion thriller that embraces and subverts science-fiction conventions as only Ernest Cline could. Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada--in which gamers just happen to be protecting Earth from alien invaders. As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance. But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like...well...fiction? At once reinventing and paying homage to science-fiction classics as only Ernest Cline can, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.

Genius

Author: Leopoldo Gout
Publisher: Feiwel & Friends
ISBN: 1250086884
Size: 72.37 MB
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Trust no one. Every camera is an eye. Every microphone an ear. Find me and we can stop him together. The Game: Get ready for Zero Hour as 200 geniuses from around the world go head to head in a competition hand-devised by India's youngest CEO and visionary. The Players: Rex- One of the best programmers/hackers in the world, this 16-year-old Mexican-American is determined to find his missing brother. Tunde-This14-year-old self-taught engineering genius has drawn the attention of a ruthless military warlord by single-handedly bringing electricity and internet to his small Nigerian village. Painted Wolf-One of China's most respected activist bloggers, this mysterious 16-year-old is being pulled into the spotlight by her father's new deal with a corrupt Chinese official. The Stakes: Are higher than you can imagine. Like life and death. Welcome to the revolution. And get ready to run.

Only You Can Save Mankind

Author: Terry Pratchett
Publisher: Harper Collins
ISBN: 0061975249
Size: 72.89 MB
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The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind. Suddenly: We wish to talk. Huh? We surrender. The aliens aren't supposed to surrender -- they're supposed to die! Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind. But it's just a game, isn't it? Isn't it? Master storyteller Terry Pratchett leaves readers breathless -- with laughter, and with suspense -- in a reality-bending tale of virtual heroism.

Steven Spielberg

Author: Steven Spielberg
Publisher: Univ. Press of Mississippi
ISBN: 9781578061136
Size: 15.66 MB
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Reveals the ambitious drive of the movie producer and director, including his continuous fear of failure and need for approval, and discusses the themes and issues addressed in his films.

Otherworld

Author: Jason Segel
Publisher: Otherworld
ISBN: 110193932X
Size: 73.80 MB
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"Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read." --Buzzfeed.com "A fantastic journey from start to finish." --Hypable.com "A potent commentary on how much we're willing to give up to the lure of technology." --EW.com New York Times bestselling authors Jason Segel and Kirsten Miller imagine a world in which you can leave your body behind and give into your greatest desires in the first book in a new trilogy perfect for fans of Ready Player One and James Dashner's The Eye of Minds. The future is now. And the future is terrifying. That's how Otherworld traps you. It introduces you to sensations you'd never be able to feel in real life. You discover what's been missing--because it's taboo or illegal or because you lack the guts to do it for real. And when you find out what's missing it's almost impossible to let it go again. There are no screens. There are no controls. You don't just see and hear it--you taste, smell, and touch it too. In this new reality, there are no laws to break or rules to obey. You can live your best life. Indulge every desire. It's a game so addictive you'll never want it to end. Until you realize that you're the one being played. Welcome to Otherworld, where reality is dead. Step into the future. Leave your body behind. The frightening future that Jason Segel and Kirsten Miller have imagined is not far away. Otherworld asks the question we'll all soon be asking: if technology can deliver everything we want, how much are we willing to pay? "An engaging VR cautionary tale." --The A.V. Club "[A] fast-paced adventure." --Publishers Weekly "Authors Jason Segel and Kirsten Miller keep the action nonstop." --Shelf Awareness